![]() Both Player and NPCs will have to be careful balancing their playstle to never run out of Stamina, since they can be Unbalanced. Stamina System: Attacking, running and blocking will consume stamina.The amount of stamina consumed for the block and the multiplier to reduce the damage can be setup during the creation of the Weapon. Blocking System: The Players & NPCs can now block attacks, blocking attacks can reduce or cancel the received damage depending on the sword and current equipment.Multiple Swings: Trough the Weapon Creation Windows the user will now be able to setup multiple attacks that can be chained, every attack can have a different animation, speed, damage, stamina usage and sound.The new melee combat system will include: Melee Combat System - A solid base for a Combat System will be developed. The Version 1.2 of the Quests Creation Kit has been scheduled, its developement starts now. The RPG Creation Kit contains many features that have been tailored on its goals – to have a set of tools capable of creating highly complex RPG games while being easy to use, to modify and to expand. The project is designed to give you all the elements that you may need in order to make either a simple or a very complex and branched RPG game, with thousands of NPCs, multiple questlines, factions, locations, outcomes, and world-changing events. RPG games are known for their complexity especially on the programming side – with the RPG Creation Kit you will only have to focus in the creative part and in the game content, as the hard part is already there, ready for you to be used. The RPG Creation Kit is a toolset that makes the development of RPG games a lot easier and a lot more accessible. Please view the website for a more detailed overview of the RPG Creation Kit.
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